1. Twitch: group battles

Why this solution?

Inspired by Crossfit's competitive format and turned it into an online experience with a timed live event, spectators, music and commentary.

User pains and gains addressed:

  • working out is boring

  • I'm not motivated to do this myself

  • I don't know fitness routine I should do

  • I need a workout for the day

Video of solution

[Insert Video]

Learnings

  • Some people paid us $5 to participate in the event

  • Creating new workout routines that fit the needs of a person is very time consuming

  • Judging form (especially in complex movements) is essential to create a game that would be respected

  • Organizing and coordinating a live event is time consuming, and requires many resources

  • Participants loved to be watched, feel like their on a game show to compete.

  • Competition drove people to push themself to the max

  • We had some spectators watch from home, but some worked out to follow along to see how they would do in comparison.

  • The spectators enjoyed the banter, relationships, and gamesmanship displayed between the players in the live event. It felt like they were a part of the experience (similar to how spectators watch Twitch gamers play video games, while talking).

  • This cannot scale without a lot of human resources to create and run

  • The workout we provided is most likely not the type of workout they would engage in. Crossfit like workouts are for a specific type of person such as limbs are capable, they workout in this manner already, and don't have a workout routine already.

  • Players would get competitive goosebumps on the day of the event. They would be nervous and excited to compete.

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