🏯
Dojo Strategy
CtrlK
  • What is Dojo?
  • Why Web3 and Dojo?
  • Kumite: a web3 fitness game
    • Artifacts: WF, Engr
    • Problem & User Research
      • Insight
    • The Market
    • Product Strategy
    • Pricing Strategy analysis
    • Solutions (experiments)
      • 1. Twitch: group battles
      • 2. App: Head to head live matches
      • 3. App: Head to head async matches
      • 4. App: King of the Hill
      • 5. App: Training
      • 6. Virtual Economy pt1
      • 7. Acquisition Test
      • 8a. Pushup App Positioning
      • TBD. In development: Virtual Economy pt2 + story + more game mechanics
      • TBD. In development: More movements
    • Current demo of existing solution
Powered by GitBook
On this page
  1. Kumite: a web3 fitness game

Artifacts: WF, Engr

Wireframes for several iterations of Kumite

Engineering Information

LogoGitHub - vaniel-son/kumite_sample_code: A web3 pushup game to help users create a movement habit. This is sample code from the android/ios flutter appGitHub
PreviousKumite: a web3 fitness gameNextProblem & User Research

Last updated 2 years ago